I loved doing this collab with Naomi Iwadare. I wanted to make make a sculpture a bit more stylized than I'm used to. This was fun and I love the character.
This was made with:
Zbrush: sculpt and displacement bake.
Maya: retopo and modeling of the monocyle.
Substance: PBR monocyle textures.
Redshift: procedural cloth and bear materials and render.
Photoshop: post processing.
I hope you like it. Please go and check the Naomi Iwadare's Artstation: https://www.artstation.com/niwadare