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I loved doing this collab with Naomi Iwadare. I wanted to make make a sculpture a bit more stylized than I'm used to. This was fun and I love the character.
This was made with:
Zbrush: sculpt and displacement bake.
Maya: retopo and modeling of the monocyle.
Substance: PBR monocyle textures.
Redshift: procedural cloth and bear materials and render.
Photoshop: post processing.
I hope you like it. Please go and check the Naomi Iwadare's Artstation: https://www.artstation.com/niwadare

Close-up shot.

Close-up shot.

Detail shot

Detail shot

Full

Full

Sculpture made in Zbrush

Sculpture made in Zbrush

Retopo and shading made with maya and Redshift.

Retopo and shading made with maya and Redshift.

Original concept art made by Naomi Iwadare.

Original concept art made by Naomi Iwadare.